Research
We begun conducting a comprehensive desk research on art and technology trends and embarked on safaris to experiential art exhibitions to identify best practices and gain inspiration. Throughout the research phase, we engaged with stakeholders, consulted art experts, and sought the perspectives of potential visitors. This approach allowed us to uncover diverse insights and motivations related to the creation and attendance of art exhibitions.
Artlab
Artlab served as a nexus where three essential elements converged throughout the project: Design, Technology, and Art. Fjord led the design aspect, focusing on understanding human needs and behaviors and generating creative solutions for both experiences and architectural space. Liquid Squad took the helm in the technology domain, creatively solving technological challenges. Meanwhile, Fundación Telefónica led the art component, contributing to amplifying the original artistic message.
Artlab logotype by GP
Ideation
Building on research results and museology theories concerning exhibition interpretation, space, and visitors' learning styles and narratives, we established five design principles and mindsets. Leveraging these insights, we collaborated to co-create experiences centered around 14 artworks. To ensure the technical feasibility of these experiences, we developed 15 proofs of concept (PoCs).
Tech
Utilizing cutting-edge technologies such as photogrammetry, generative art, 3D printing, Kinect, video-mapping, and virtual reality, visitors can actively engage with, explore, and even recreate artworks by renowned artists like Joaquín Torres-García, Pablo Picasso, Roberto Matta, Juan Gris, René Magritte, Paul Delvaux, Eduardo Chillida, María Blanchard, and Antoni Tàpies.